Microcredential Course Scrum Alliance and Northwestern University Launch New Change Management Course
Virtual Reality in Higher Education Go-ahead Given for the 'ERASMUS+' Project 'VR-Intense' at Paderborn University
Microcredential Course Scrum Alliance and Northwestern University Launch New Change Management Course
Virtual Reality in Higher Education Go-ahead Given for the 'ERASMUS+' Project 'VR-Intense' at Paderborn University
Microcredential Course Scrum Alliance and Northwestern University Launch New Change Management Course
Virtual Reality in Higher Education Go-ahead Given for the 'ERASMUS+' Project 'VR-Intense' at Paderborn University
Microcredential Course Scrum Alliance and Northwestern University Launch New Change Management Course
Virtual Reality in Higher Education Go-ahead Given for the 'ERASMUS+' Project 'VR-Intense' at Paderborn University
Microcredential Course Scrum Alliance and Northwestern University Launch New Change Management Course
Virtual Reality in Higher Education Go-ahead Given for the 'ERASMUS+' Project 'VR-Intense' at Paderborn University
Microcredential Course Scrum Alliance and Northwestern University Launch New Change Management Course
Virtual Reality in Higher Education Go-ahead Given for the 'ERASMUS+' Project 'VR-Intense' at Paderborn University
Growth Engineering to Launch Learning Games Department Windsor (UK), March 2019 - Growth Engineering is investing in learning games and dramatically expanding its development capabilities in gamified and ...
8th International Congress on Education and Learning Porto (PT), March 2019 – The highlighted theme at the eighth International Congress on Education and Learning in Porto, Portugal, 19-21 June 2019 ...
EDEN 2019: Connecting through Educational Technology Bruges (BE), December 2018 - EDEN is pleased to announce its 28th Annual Conference hosted by the VIVES University of Applied Sciences in Bruges, 16 ...
Exploring Gamification and Game Based Learning (c) InSync Training Portsmouth, New Hampshire (USA), November 2018 - InSync Training's new self-paced learning campaign, Exploring Gamification & ...
Award for Best Game Based Learning Solution London (UK), November 2018 - At DevLearn 2018, the award for the best game-based learning solution went to Impact Cx: The Quest. The product is a ...
Learning Game Platform Kahoot! on a Mission Oslo (NO), October 2017 - Kahoot!, the game-based learning platform and one of the fastest-growing learning brands with more than 50 million unique ...
Next-Generation Content for Game-Based Poptropica English New York, NY (USA), October 2016 - Launched this year in China and other key markets, Poptropica English features an all-new range of stunning digital ...
Nitrospark Signs First International Partner London / Dundee (UK), August 2016 - Nitrospark, a leading creator of game-based learning solutions, has signed a partnership agreement with Al Rabban ...